Poisoner (Path)

When you study the creation and effects of poisons and toxins

Abilities

  • When you prepare poisons, lose -1 supply, then add +2 and Face Danger. On a strong hit, you have created +5 poison vials. On a weak hit, mark 3 vials. On a miss, your attempt fails and you must Endure Harm (-1).
  • When you Secure an Advantage using poison, reduce your Poison track by 1 and add +1. On a hit, your foe is poisoned.
  • When you Strike or Clash with poisoned weapons reduce your Poison track by 1 and add +1 to the roll. You may roll +shadow or +edge. On a *hit,

Controls

  • Poison (condition_meter, max: 5)